Monday, 26 May 2014

06 // Full Steam

Now that the project is in full swing and approaching its end, I'm knee-deep in a state of modelling, lighting and rendering with Cinema 4D. Therefore this week, I'm only going to share a small selection of renders that will inevitably be a part of my final presentation.

The learning curve associated with the low-poly style is a simple one, thankfully. I have determined that the best way to create interesting shots is to focus primarily on a quirky style of modelling; playing around with it in an almost abstract manner seems to yield the best results. Add to that some creative lighting and dynamic compositions and you should have a winning image on your hands.

This will likely be the last post before the final presentation, so I shall see you on the other side.




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